In my previous post, I started a series on the next-generation multi stream video architecture. In this post I will explain the way elasticity has completely changed how you should view audio and video flows in your network. But first, what does a real-time video communication solution consist of? Well, first of all you have the endpoints, or clients, in front of each of the … [Read more...] about Audio and video elasticity – make or break your network?
What is the fuzz about multiple video streams when I struggle with one?
Have you heard about TIP, the TelePresence Interoperability Protocol? What about the working group CLUE @ IETF? If not, you have for sure heard about SVC, right? If you have been exposed to the video conferencing/telepresence industry, you have probably also heard about how switching technology is turning the old MCU video conferencing approach upside down. And add to that the … [Read more...] about What is the fuzz about multiple video streams when I struggle with one?
What is TelePresence II?
It is already three years since my last blog post! My work has the last few years been of a nature where it would be difficult to write about the things I wanted to without revealing things about my work that I could not reveal. So, after some drafts, I ended up not posting anything until now. Sad, but then it’s good to be back again :)Well, it’s only fitting that I … [Read more...] about What is TelePresence II?
What is TelePresence?
What is TelePresence? And what is the difference from video conferencing? This is a topic I have wanted to cover for quite some time… Let’s have a look at the history first: First there were video calls. Video calls were point to point calls, plain, simple Star Trek calls with one commander on each bridge, typically a call with the commander on a hostile ship. This never took … [Read more...] about What is TelePresence?
RTCWEB initiative @ IETF – video client in the browser, what’s the deal?
At the recent IETF meeting in Prague, one of the hot areas was the RTCWEB stuff. The short explanation (Real-Time Communication over the web) is that the browser should become a full audio/video client. The browser needs to get access to hardware and OS resources so a full, high-quality video client can run live inside the browser. This is of course something that Google … [Read more...] about RTCWEB initiative @ IETF – video client in the browser, what’s the deal?